Experience
Terrafell - Isometric Strategy Game - PC, PS4
• Design levels around geometric constraints of orthographic perspective
• Maintain magical realism aesthetic
• Create rapidly respawnable objects for random generation
• so much texturing oh lord
• Build multi-level environments from (extremely) rough orthographic sketches
• Optimize for VR
• Make large levels modular to reduce overhead
• Build little league field from reference photos
• Interactive 3D buttons with animation
• Retopologize and retexture existing assets
Skills
• Modeling
• Texturing
• Lighting
• Optimization/Retopologizing
• Rendering
Tools
• Maya
• Substance Painter
• Photoshop
Experience
Terrafell - Isometric Strategy Game - PC, PS4
• Build interaction, data, and generation systems in Unity from the ground up
• Spreadsheets!
• Story design that fits the gameplay and vice versa
• Commission artists for character design, materials
• Take the simplest premise and turn it into an absurd multiple-level VR shooter with a plot and everything
• Majority of systems and interactions
• Direct voice cast
• Actively porting to PlayStation 4/PSVR
• UI and UX using gaze and tracked baseball bat, especially buttons and the animations thereof
• Interactive pitch data editor, removing the need for weeks of manual data correction
• Tutorializing of entire experience
• Scoreboard for both relaying of information to player and communicating with the backend
• Integrate 360° bullet-time photography into VR and AR headsets
• Build interactive sales platform on iOS, Android
• Lightweight Unity system to compress, load, and render large image sequences
• Immensely portable, bound only by image resolution relative to hardware limitations
Skills
• C#
• VR and AR
• Google Docs/Spreadsheets
• Oculus/SteamVR/PSVR
• Hololens/Magic Leap
Tools
• Unity
• Maya
• Photoshop
Experience
VFX
• Render simplest flame to largest robot
• Compositing
• Equipment removal
• Screen replacement
• Footage aging
Editing
• Shorts
• Pilots
• Feature Films
• VR video stitching
Audio
• Recording/Mixing
• Editing
Titles and Links
• VFX/Animation Reel
• IBM Research VR Exploration - Videography and Stitching
• Gentleman's Single-Use Monocle (Kickstarter Video) - Compositor
• Second Best: A DnD Adventure - Audio Mixer
• The Sadist (2015) - Editor
• Classless (2013) - Editor
Skills
• VFX
• Editing
• Compositing
• Audio Mixing/Editing
Tools
• Maya
• Substance Painter
• FumeFX
• Premiere
• After Effects
• Photoshop
• Mocha
Experience
• Series of six animated commercials
• Possibly first instance of digital puppetry using raw footage of cardboard and clothespin puppets
• Manual and automated tracking of locators and pivots
• Movement in 3D space
• Animated excerpt of podcast Second Best: A DnD Adventure
• Definitely at least the second instance of digital puppetry using cardboard and clothespins
• Break down static character art into animatable components
• Movement in 3D space
Jim-A-Day Calendar
Animator, Editor, Compositor, Videographer
• Daily video webcalendar with green screened and animated elements
• Technically live action but might as well be animated
• Ran for seven months without a missed episode
Links
• VFX/Animation Reel
• Gentleman's Single-Use Monocle (Kickstarter Video) - Compositor
Skills
• Motion graphics
• Editing
• Compositing
• Audio
• Optimization/Retopologizing
• Rendering
Tools
• After Effects
• Premiere
• Photoshop
Charming
• Great at parties