Resume
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Experience

Terrafell - Isometric Strategy Game - PC, PS4

• Design levels around geometric constraints of orthographic perspective
• Maintain magical realism aesthetic
• Create rapidly respawnable objects for random generation
• so much texturing oh lord

Xtreme Paddleball - PC, PS4

• Build multi-level environments from (extremely) rough orthographic sketches
• Optimize for VR
• Make large levels modular to reduce overhead

RibeeVR

• Build little league field from reference photos
• Interactive 3D buttons with animation
• Retopologize and retexture existing assets

Skills

• Modeling
• Texturing
• Lighting
• Optimization/Retopologizing
• Rendering

Tools

• Maya
• Substance Painter
• Photoshop

Experience

Terrafell - Isometric Strategy Game - PC, PS4

• Build interaction, data, and generation systems in Unity from the ground up
• Spreadsheets!
• Story design that fits the gameplay and vice versa
• Commission artists for character design, materials

Xtreme Paddleball - PC, PS4

• Take the simplest premise and turn it into an absurd multiple-level VR shooter with a plot and everything
• Majority of systems and interactions
• Direct voice cast
• Actively porting to PlayStation 4/PSVR

RibeeVR

• UI and UX using gaze and tracked baseball bat, especially buttons and the animations thereof
• Interactive pitch data editor, removing the need for weeks of manual data correction
• Tutorializing of entire experience
• Scoreboard for both relaying of information to player and communicating with the backend

Fireshot Productions

• Integrate 360° bullet-time photography into VR and AR headsets
• Lightweight Unity system to compress, load, and render large image sequences
• Immensely portable, bound only by image resolution relative to hardware limitations

Skills

• C#
• VR and AR
• Google Docs/Spreadsheets
• Oculus/SteamVR/PSVR
• Hololens/Magic Leap

Tools

• Unity
• Maya
• Photoshop

Experience

VFX

• Render simplest flame to largest robot
• Compositing
• Equipment removal
• Screen replacement
• Footage aging

Editing

• Shorts
• Pilots
• Feature Films
• VR video stitching

Audio

• Recording/Mixing
• Editing

Titles and Links

VFX/Animation Reel
IBM Research VR Exploration - Videography and Stitching
Gentleman's Single-Use Monocle (Kickstarter Video) - Compositor
Second Best: A DnD Adventure - Audio Mixer
• The Sadist (2015) - Editor
• Classless (2013) - Editor

Skills

• VFX • Editing
• Compositing
• Audio Mixing/Editing

Tools

• Maya
• Substance Painter
• FumeFX
• Premiere
• After Effects
• Photoshop
• Mocha

Experience

Real, True, Actual Stories of America
Animator

• Series of six animated commercials
• Possibly first instance of digital puppetry using raw footage of cardboard and clothespin puppets
• Manual and automated tracking of locators and pivots
• Movement in 3D space

Second Best DnD: Accidental Interrogation
Animator, Puppeteer

• Animated excerpt of podcast Second Best: A DnD Adventure
• Definitely at least the second instance of digital puppetry using cardboard and clothespins
• Break down static character art into animatable components
• Movement in 3D space

Jim-A-Day Calendar
Animator, Editor, Compositor, Videographer

• Daily video webcalendar with green screened and animated elements
• Technically live action but might as well be animated
• Ran for seven months without a missed episode

Links

VFX/Animation Reel
Gentleman's Single-Use Monocle (Kickstarter Video) - Compositor

Skills

• Motion graphics
• Editing
• Compositing
• Audio
• Optimization/Retopologizing
• Rendering

Tools

• After Effects
• Premiere
• Photoshop

Charming

• Great at parties

Home

Go back to the start!

Portfolio

Look at it!

Code Samples

Full of C#!

Procedural Level Generation

Read about the procedural level generation I developed for a forthcoming game!

About

People have called me interesting. Click to see how wrong they were!

Xtreme Paddleball

Get the VR game people have called "better than it has any right to be!"

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